IdN v28n3: Wayfinding — Placemaking & Signage Design
It is no exaggeration to say that we would all be lost without way-finding and signage systems. They encompass all of the ways in which people (and even animals!) orientate themselves in physical space and navigate from place to place. Therefore, way-finding and signage should be visible at all times and easy to understand. When people are lost, simple and instantly understandable directions could be literally a life-saver.
Every signage and way-finding system works closely with the architectural aspects of the space, such as materials, context and scale. They are based on a universal language of signs and icons: numbers, pictograms, colours, etc. It can be classic or totally creative depending on its purpose, but signage must be effective and easily understandable as it aims to inform and guide the visitor.
Featuring:
Anthony Clotuche (Plugandcom) | Arata Takemoto Design Office Inc. | Atelier d’alves | Baillat Studio | Blank Studio | BOSQUE | Bravo | Bruce Mau Design | Bullseye | Cecilia Porrino & Marco Sisignano | Evgeniy Artsebasov | FORMA | Frost* Collective | Inplace | Journal (Paul Spencer & John-Paul Warner) | Kuudes | LIE | Magdalena Czarnecki | Margarita Romanova | Mariela Mezquita | O–sik | Public Mechanics | Scandinavian Design Group | Studio Bah | Studio Plastac | Morphoria | Toby Ng Design | Topos Graphics
160p + 8p cover
160mm (w) x 230mm (h)
4 varying paper stocks
4C process + matt lamination