Eye is the world’s most beautiful and collectable graphic design journal, published quarterly for professional designers, students and anyone interested in critical, informed writing about design and visual culture.
This quarterly publication is dripping with excellent design, featuring insightful and intelligent examinations of topics and trends in the design world alongside looks at particularly exceptional works of design, both historical and contemporary. It also offers comment and opinion and reviews of relevant books and exhibitions. Whether you are a student, a professor, in the design industry or simply interested in it, Eye is a top quality look at the world of graphic design.
In this issue: The 100th Issue Special
After nearly three decades of continuous publishing, Eye’s very special hundredth issue is titled ‘Talking about graphic design’, and is a broad overview of current design and designers. At 140 pages (including covers and inserts), this is the biggest Eye ever.
For this issue, eleven prominent designers have generously given up time to talk about graphic design – discussing work processes, clients and their opinions in general. These illustrated conversations are interleaved with thirteen snapshots of projects that range from books to digital processing, from calligraffiti to Hangul type design. Taken together, the contents were originally intended to sketch out an array of graphic design and visual culture at the moment this magazine reaches a milestone: 100 issues in almost three decades of continuous publication since its launch.
History, however, had a surprise in store. Though the images and artefacts that fill this edition are contemporary, they represent a freeze-framed ‘now’ that has taken on new significance. From our socially distanced present, design events such as the digital DEMO festival, held in a busy metropolitan railway station, feel like transmissions from a parallel universe. Many such glimpses of pre-Covid-19 life can seem similarly unreal, while the post-Covid world is necessarily undefined. Yet we know that as every aspect of society and business changes to absorb the lessons of this pandemic, design will also have to evolve. Whatever happens, a return to ‘business as usual’ is unlikely (as environmentalists have argued for some time).
Here in the pages of Eye 100 we present a panorama of current, time-stamped graphic design practice as we wait expectantly – screenbound – on the cusp of a new reality that may take years to grasp. Whatever happens within the future world of visual culture, we are certain to keep talking about graphic design.